/**
 * 
 */
package com.nwpusp.controller.actions;

import com.nwpusp.model.StaticEntity;
import com.nwpusp.model.characters.GameCharacter;
import com.nwpusp.model.session.ConnectionId;

/**
 * @author JustinCao
 *
 */
public abstract class CollideAction extends Action {

	protected ConnectionId cid = null;
	protected StaticEntity ent = null;
	
	public CollideAction(ConnectionId cid, StaticEntity ent) {
		this.cid = cid;
		this.ent = ent;
	}
}
